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#1
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Finding The Yeti Flood -
04-20-2009
, 06:34 PM
I just recently got inspired to track down the Yeti Flood that appear in the first map of 343GS.
I managed to track down four trippoints and spawing locations of a total of 9 YFs, 3 of which die immediately after spawning. Apparently the surviving ones are "invincible", i.e., don't stay down no matter how many times I shoot them down or grenade them, but I found two that could be "captured" by positioning myself to block their path. (It ain't easy, but it's possible. I was only able to manage it 3 times in over probably a couple dozen tries.) I know tracking and shooting Yeti Flood has to have been done before. Anybody know any vids on it? |
#2
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04-20-2009
, 06:43 PM
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#3
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04-20-2009
, 11:49 PM
When you are crossing that one log on 343 at the beginning if you look at your radar you will see yellow dots. Those are the yeti flood, if you go up top at beginning (throw a bunch of nades the second you get control at start and the pelican will fly you outside the map) you can see the yeti flood up top.
![]() I haven't heard anything about them being invincible though that could lead to some crazy tricks to be done... ![]() |
#4
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04-21-2009
, 12:12 AM
Yeah man. Like yeti flood buddy ftw lol! :P
I wana see a yeti flood buddy ontop of the tower at the end of 343 GS! :o Lol. |
#5
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04-21-2009
, 01:03 PM
Oh.
Being relatively new on this forum I assumed the wizened vets here would know all about the Yeti Flood, so called because they are elusive and seen only fleetingly in the distance. This is because as the player trips various trip-points traveling through the first map, they spawn briefly, most of them run a short distance, then vanish. By the time you notice the yellow blip on your motion tracker and turn to sight it, it's ready to vanish--that's if you're very fast. Some of them spawn and run completely out of sight from the trip-point and can't be seen at all if you don't have a second player already in place to watch them. I don't believe for a moment that I can be the first to track them down, but since nobody's posted back yet with more information, here's what I know: There are 4 trip-points (that I have found) that cause Yeti Flood to spawn. The trip-point crossing the trunk of the fallen tree (log) is the 4th. As far as I know right now, it spawns 3 YFs, one that dies and drops immediately and 2 that run a zig-zag and vanish. A few (4 that I've located as of this time) spawn and immediately die, falling where they spawned. Sometimes they drop plasma grenades (which is how I inferred they were alive at the moment they spawned, as opposed to spawning already dead.) They ignore you. They're completely non-hostile, which is why they show up as yellow blips on your trackers. Their sole pupose is to spawn, run, and vanish. Most (I think) spawn, run a short distance and then vanish. Per my observations, they always spawn in exactly the same place and run exactly the same path (if unobstructed) and vanish in the same place. So it's just routine tracking to locate them in Co-op. As of last night, I have located 11 YFs (Yeti Floodies), 4 die-ers and 7 runners. By "located", I mean I know which trip-point spawns them and exactly where they'll spawn and the path they'll take when they do. It is possilbe (not easy but possible) to block the path of three of those (that I know of) and "capture" them running in place between a Co-op player and a tree. You can only do this on Co-op because one player has to run through and trip the trip-points. Most of the YFs spawn up on top, but 2 (that I know of) spawn in "normal-access" areas, one near the "Structure" and one in a low part of the swamp, in water. As for getting on top of the map--it's not necessary to throw more than one grenade. At the beginning of the level, press and hold the grenade button during the cutscene so you throw it even before you get any other control of the player. That one grenade thrown will cause your player to stay in the pelican until it lands up top and you can X-out. (Note: The heads-up display doesn't tell you to press X to exit the pelican. Just do it when you land. There is more of a delay than normal when you are X-ing in or out of other things--don't panic, just give it a second.) (The ones that spawn and immediately die are still a bit of a mystery. I have a feeling that's due to a program bug that wasn't worth the trouble to fix, and nobody was supposed to get up top and see them anyway; so they just left them in the game. Just a guess.) Now about that invincibility: The running ones can be shot (or blown) down if you shoot them as soon as they spawn; but they don't stay down. I've shot and grenaded one as many as three times and it got up again and finished its run and vanished. If you manage to interpose your player next to a tree so that the YF can't get past you--(this is not easy to do)--and catch it running in place, it then exhibits true invincibility: Shots have no effect on it beyond blowing off its head and arms. Sorry, I don't have video capability so a walk-through is all I can offer if anyone's interested. I'm still waiting for one of the old-timers on here to post and tell me it's all be done and hopefully give a video link. I'm still not sure I've found all the YFs there are. |
#6
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04-21-2009
, 07:06 PM
pics or vids of it please? (EDIT: I reread your post and saw you can't make vids or pics. my bad) i've never heard of this before until now! i searched in the older forums (as you can see in my post above), and i sort of understand the concept, but i don't know what they look like. is it like the flood that captain keys turned into?
sorry for bein such a n00b.
Last edited by Orange Soda King; 04-22-2009 at 09:21 PM.
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#7
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04-21-2009
, 07:47 PM
I've seen professional Mongolian contortionists do that
(: seriously tho you did some pretty dirty work to find those guys didnt yah? haha nice man ![]() |
#8
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04-22-2009
, 01:21 PM
What does I've seen professional Mongolian contortionists do that mean?
And Orange Soda King, he can't do that because he doesn't have video capability. Idk who would have screenshots, maybe you should find some somewhar? |
#9
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04-22-2009
, 01:36 PM
I've seen professional Mongolian contortionists do that means Old but goob job finding it on your own.
Nice job, anyway. It's the first time I've actually seen the flood standing up on the tree, that makes the level even scarier for me ![]() |
#10
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04-22-2009
, 03:57 PM
Wut? In a tree?
Where? o.O' |
#11
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04-22-2009
, 04:31 PM
On the fallen tree, which you pass.
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#12
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04-22-2009
, 07:05 PM
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#13
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04-22-2009
, 09:12 PM
Quote:
EDIT: Whoa! AT :37, I very faintly saw one! I had to watch it in HQ and full screen to notice it though. |
#14
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04-22-2009
, 11:08 PM
yeah sorry my capture card was being gay. but yeah there was one in the swamp and one on top of the tree.
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#15
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04-23-2009
, 06:49 AM
Oh okay yeah i saw then faintly at :13 and :37
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